Muzzy Lane Software, maker of smart video games, introduces new pricing and an updated playable demo that includes important new features for its "Making History" world strategy game. This unique 'what if' game hones leadership and diplomacy as players run real countries during periods of global turmoil.
Newburyport, Mass. (PRWEB) June 13, 2007 -- Just in time for Father's Day, game publisher Strategy First and developer Muzzy Lane Software announce new pricing and an updated free demo for the new MAKING HISTORY world strategy game.
Effective immediately, MAKING HISTORY®: The Calm & The Storm 2.0.1 is available nationwide at $29.99, ten dollars off the original retail price. At the same time, Muzzy Lane has issued a new downloadable demo offering a wealth of performance and game-play improvements.
The new 2.0.1 software patch and a free 20-turn demo of the updated game are now downloadable at www.making-history.com/downloads.
MAKING HISTORY is a fun yet challenging strategy game in which players run real countries--with all of their actual political, economic and military problems--during periods of epic global conflict.
With the new 2.0.1 update, the freedom to challenge history--and other players--has gone from limitless to infinity.
Topping the list of updates is the much anticipated Making History Editor which gives players robust modding capabilities.
"Modding is a 'must have' for any successful video game," says Muzzy Lane CEO and lead developer, Dave McCool. "But for a game like ours, whose very essence is the ability to change the world, modding is almost existentially important. User generated content will become a hallmark of all Muzzy Lane games."
Other enhancements--many of which were requested in the forums by our users over the past two months--include:
- Every country is fully playable. History books say Switzerland ducked the war. We say think again! Now you can operate countries like neutral Switzerland and unleash holy herring on your neighbors. Or not. You decide. Conventional wisdom says South America took a siesta during the Big War. Right. Boot up MAKING HISTORY, take control of Brazil, and send your fleet against Australia. Or use your economic leverage to keep Argentina from supporting Germany. Let it rip and see what happens.
- Greater turn-time flexibility. Now players can set turn time anywhere from minutes to hours to weeks. Replacing Play-by-Email, multiplayer sessions can be hosted on a web server. Players can play through a turn when they are ready, and check back on the next turn to see what havoc their opponents have wrought.
- The economic engine of MAKING HISTORY triggers more realistic causes and effects, like making it harder to increase industrial production if your country is in debt. Hint: balance your budget. Oh, and all those dougboys cost dough. If you want a huge army, your economy better be crankin'.
- A boost in the sensitivity of the AI to diplomatic relations between countries. AI-controlled countries will respond more realistically as players strike accords, or strike each other, all factoring into the "friend or foe" status of nations.
- Efficient troop deployments. Players can set rally points so new forces will deploy from cities where they are constructed to vital battlefronts automatically.
- Multiplayer performance has been improved by an order of magnitude.
MAKING HISTORY: The Calm & The Storm is available nationwide at Game Stop, EB Games, Best Buy and Comp USA; and can be purchased and downloaded at www.steampowered.com.
About Muzzy Lane Software
Muzzy Lane Software was founded in 2002 and is based in Newburyport, Mass. With its first release, MAKING HISTORY: The Calm & the Storm, Muzzy Lane takes a fresh new approach to multiplayer computer games, combining a flexible 3-D game engine with high-fidelity content that allows players to engage the turning points in history as if they were there. For more information, visit www.muzzylane.com
About Strategy First
Strategy First Inc., a wholly owned subsidiary of Silverstar Holdings Ltd., (NASDAQ: SSTR) is a leading worldwide publisher of entertainment software for the PC. Founded in 1990, the company is well known for award-winning titles including Disciples, Jagged Alliance and Space Empires series of games. The company provides a unique alternative for independent developers seeking to market their games to a worldwide audience. www.strategyfirst.com
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